The point of view of CA is that churches bring in money (true), and public order, and sometimes corruption (not in this era. besides the recruitable priest points up to level 5. I just hope we don't return to the era of 20 agents assaulting a wave of armies on open plains stalling them for years, that is bizarre.Ĭhurches, monasteries, vivariums (called scribal something's in this game) and libraries have a role, and I believe a church keep. Some agents would have to come back if they continue into later eras, like diplomats or assassins, merchants. No armies of assassins running amok in this era. Merchants not big yet, Jews not in England yet. They shifted away from agents in this game because agents were heavily spammed in earlier games, and spying wasn't that evolved, wasn't much to sabotage in all honesty that would be realistic, burn the king's hall, they will done outside for a month or two till a new structure is made, big deal. What you get is a point system for leaders who can select priests attached to them as a trait. Originally posted by mercurydawn:No, since this was a period when Christianity was on a similar footing as Sub Sahara Africa is now, predominately Christian with some pagans still around, but also a large admixture (Think King Arthur myths as a hybrid) there was no reason for a mobile priest agent. It even allows you to be a polygamist, marrying multiple daughters. Here is a thread on the hotty totty incest: I just hope we don't return to the era of 20 agents assaulting a wave of armies on open plains stalling them for years, that is bizarre. ![]() No, since this was a period when Christianity was on a similar footing as Sub Sahara Africa is now, predominately Christian with some pagans still around, but also a large admixture (Think King Arthur myths as a hybrid) there was no reason for a mobile priest agent.
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